
- BGG rank
- BGG #10,344
- BGG rating
- 6.9
Really Bad Art
- 3–6 players
- 20–40 min
- Complexity 1.0/5
- 2016

2017
Rules assistance for Quicktionary
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quicktionary is a board game released in 2017 for 2–99 players, 10–30 minutes per game, and ages 12 and up. It was designed by Forrest-Pruzan Creative and its main mechanics are Race, Real-Time, and Pattern Recognition.
It's a fast-paced casual card game for word lovers and anyone who loves to think on their feet. Win by thinking fast and being the first person to shout out a word or phrase that meets the criteria on three cards - and being right, of course! Simple to learn, with nearly endless possibilities, this free-for-all game is a fun addition to any game night. - Includes: 102 cards, rule book
Quicktionary supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quicktionary is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quicktionary for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quicktionary has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quicktionary belongs to these categories: Word Game and Real-time. Its main mechanics are Race, Real-Time, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quicktionary are: Forrest-Pruzan Creative. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quicktionary as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.