
- BGG rank
- BGG #27,051
- BGG rating
- 5.4
They Who Were 8
- 2–4 players
- 15–20 min
- Complexity 1.9/5
- 2013

2011
Rules assistance for Ragnarök: Aesir and Jötunn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Ragnarök: Aesir and Jötunn is a board game released in 2011 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Todd Sanders and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Ragnarök, final destiny of the gods, the great battle at the end of time between the Aesir and the Jötunn. From all corners of the nine realms, gods, giants, dwarves, and monsters will gather to fight the last war. An End of the World card game for two players taking about 20 minutes. You'll need - the deck of 54 Ragnarök cards, 9d6 and 5 eurocube markers per player One player will be the Aesir Norse Gods and will battle, in a series of realms, against the Jötunn Frost Giants played by the other player for the fate of the world. To win the game a player must win total 5 battles in the 9 Realms (These do not have to be consecutive wins). A battle takes place in each Realm. Each player will use Strength, Wisdom, and Cunning in their battle, vying to have the most powerful attack. A Strength card (Frost Giant of Norse God) is played first, followed by 2 cards from your hand (Wisdom) allowing you to roll a number of dice to add to your Strength. Lastly another card is played (Cunning) allowing modifications to the dice rolls. Strategy involves knowing the right card to play when because some cards will give you bonuses depending on the Realm they are played in. Game files include both a low ink grayscale and full color card set, rules and tuckbox artwork. An Artscow version is also available for order.
Ragnarök: Aesir and Jötunn supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ragnarök: Aesir and Jötunn is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ragnarök: Aesir and Jötunn for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ragnarök: Aesir and Jötunn has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ragnarök: Aesir and Jötunn belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ragnarök: Aesir and Jötunn are: Todd Sanders. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ragnarök: Aesir and Jötunn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.