Railway Rivals
BGG rank
BGG #6,964
BGG rating
6.7

Railway Rivals

1979

Rules assistance for Railway Rivals

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 10+
  • Complexity 2.3/5

For 2 players

Rules assistant for Railway Rivals

What would you like to know?

Answers come from the official rulebook, with the page to check.

Railway Rivals is a board game released in 1979 for 2–6 players, 90 minutes per game, and ages 10 and up. It was designed by David G. Watts and its main mechanics are Line Drawing.

Expansions

Similar games

About the game

This is a classic simple railway racing game, perhaps the first modern railroading game, where you draw the railway lines on hex-board. This one uses the sort of colored marker pens you can wipe off with a damp cloth after the game. The game goes through phases; initially you draw tracks and earn money for linking cities. When a number of cities are joined, you start racing, the cities being chosen randomly. The races are simple dice-rollers and the 1st & 2nd place get prize money. After a couple of races, you draw some more tracks, then race some more and so on. The railways cost more if you go over mountains etc, but this gives you shorter routes. You can run parallel to other lines at a cost, or simply link into another player's track and rent the tracks of other players when you race. The board has a UK map on one side and a US map on the other, both giving amusing challenges, and the game has good repeat value. The designer David Watts has published a lot of stand alone Railway Rivals maps, and there is another edition of this game, Dampfross published by Laurin. Re-implemented by: Dampfross

Categories

Mechanics

Publishers

  • Games Workshop Ltd.
  • Rostherne Games
  • Fairmount Gaming Simulations Co.

Questions and answers

Railway Rivals supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.