Railways of Great Britain
BGG rating
7.9

Expansion for Railways of the World

Railways of Great Britain

2013

Rules assistance for Railways of Great Britain

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 13+
  • Complexity 2.7/5

Rules assistant for Railways of Great Britain

What would you like to know?

Answers come from the official rulebook, with the page to check.

Railways of Great Britain is an expansion for Railways of the World released in 2013 for 2–5 players, 90 minutes per game, and ages 13 and up. It was designed by Sean Brown and its main mechanics are Network and Route Building.

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About the game

Railways of Great Britain is a slightly redesigned reprint of the out-of-print Railways of England and Wales. Railways of Great Britain is an exciting new expansion for the Railways of the World board gaming system, featuring a board of Great Britain! You will need the pieces from Railways of the World (track, city tiles, bonds, money, empty city markers, trains and first player marker) to play Railways of Great Britain. It is mid-19th century Great Britain. The tramways that first appeared to transport coal have since been upgraded to railways. Numerous different companies (using different railway gauges) have connected to villages, towns and cities across the country. Invest wisely and guide your railroad to financial success as you take control of the Railways of Great Britain. —description from the publisher

Designers

Publishers

  • Eagle-Gryphon Games

Questions and answers

Railways of Great Britain supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.