
- BGG rank
- BGG #113
- BGG rating
- 7.8
Teotihuacan: City of Gods
- 1–4 players
- 90–120 min
- Complexity 3.8/5
- 2018

1988
Rules assistance for Ramses
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ramses is a board game released in 1988 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Horst Alexander Renz and its main mechanics are Area Movement and Square Grid.
Each of the two players is trying to maneuver his four pieces onto specially marked squares or to box his adversary in (if he cannot move any piece, he's lost). On your turn you move first one of your own pieces, then one of your adversary's. The pieces move orthogonally (as long as they don't go twice through the same square during a move) by as many squares as there are pieces in its starting column and row (using the larger number, counting itself). The game has Chess-like qualities since there is no randomness at all, and each player has perfect information.
Ramses supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ramses is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ramses for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ramses has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ramses belongs to these categories: Abstract Strategy and Ancient. Its main mechanics are Area Movement and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ramses are: Horst Alexander Renz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ramses as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.