
- BGG rank
- BGG #1,577
- BGG rating
- 6.8
Rattus
- 2–4 players
- 45 min
- Complexity 2.1/5
- 2010

Rules assistance for Rattus Cartus: Nobilis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rattus Cartus: Nobilis is an expansion for Rattus Cartus released in 2013 for 2–5 players, 30 minutes per game, and ages 10 and up. It was designed by Henrik Berg and Åse Berg and its main mechanics are Hand Management.
1348, Europe – The Black Death ravages Europe, and your country still has no king after the last one was killed by the plague. The nobility of the land has had enough of you princes never being able to settle for an heir for the country. Therefore, the nobles have begun to interfere with your disputes. On your visits to the various buildings, it may now occur that you meet a noble with a political agenda of his own. In some cases, he welcomes you and helps you in your quest, while in other cases he tries to make life as difficult as possible for you. Will you be able to keep the nobles at your side in your struggles against the other princes so that at last a new, worthy king can be elected? Rattus Cartus: Nobilis, the first expansion for Rattus Cartus (a card game based on the Rattus board game) includes 18 different buildings with players using all or only some of them each game to provide a wide variety of play. This first expansion also includes special cards (Books, Horses, Lances, Privilegs, Wizard Staffs and Diplomats) and extra rat tokens; a second module in this expansion includes noble tokens.
Rattus Cartus: Nobilis supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rattus Cartus: Nobilis is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rattus Cartus: Nobilis for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rattus Cartus: Nobilis has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rattus Cartus: Nobilis belongs to these categories: Card Game, Medieval, and Expansion for Base-game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rattus Cartus: Nobilis are: Henrik Berg and Åse Berg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rattus Cartus: Nobilis as an expansion for Rattus Cartus. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Rattus Cartus to use it. Check that your edition of Rattus Cartus is compatible, as some expansions were revised between editions.