Red Baron
BGG rank
BGG #24,573
BGG rating
6.0

Red Baron

1985

Rules assistance for Red Baron

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for Red Baron

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Baron is a board game released in 1985 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Jim Hind and its main mechanics are Simultaneous Action Selection.

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About the game

Red Baron is a game of air warfare in World War I (1914-1918), based on designer Jim Hind's earlier Aces High game system. The game covers a variety of missions including photo recon, patrol, artillery spotting, balloon busting, trench strafing, bombing, and train busting. Data cards are included for 64 aircraft (some of which feature variant models on the same card). There are 12 scenarios. Red Baron represented an odd step in the history of the Aces High game system. Red Baron converts the game system to squares instead of hexes, as used in earlier and later editions of Aces High. In addition, Red Baron uses movement points that reflect 10 mph increments (down from 20) to further differentiate between aircraft. Published in The Wargamer Magazine number 48.

Designers

Publishers

  • 3W (World Wide Wargames)

Questions and answers

Red Baron supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.