Restart: Sand and Cables

Expansion for Restart your Future

Restart: Sand and Cables

2027

Rules assistance for Restart: Sand and Cables

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 14+

Rules assistant for Restart: Sand and Cables

What would you like to know?

Answers come from the official rulebook, with the page to check.

Restart: Sand and Cables is an expansion for Restart your Future released in 2027 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Vangelis Efthimiou and Antonios Yannopoulos and its main mechanics are Area Movement, Dice Rolling, and Deck, Bag, and Pool Building.

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About the game

Two additional dystopian scenarios that can be added to the core game, Dryland and Cyber Zombies. In the Dryland dystopia, players go on expeditions to discover water resources hidden beneath the surface that may survive and be used in the future. The basic game mechanic used is bag management. In the Cyber Zombies dystopia, you stand at ground zero, killing zombies and trying to help as many people escape as possible. The basic game mechanics of this dystopia are area movement and dice rolling. —description from the publisher

Questions and answers

Restart: Sand and Cables supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.