Risk 2210 A.D.: Antarctica Expansion
BGG rating
7.9

Expansion for Risk 2210 A.D.

Risk 2210 A.D.: Antarctica Expansion

2010

Rules assistance for Risk 2210 A.D.: Antarctica Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 240 min
  • 10+

Rules assistant for Risk 2210 A.D.: Antarctica Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Risk 2210 A.D.: Antarctica Expansion is an expansion for Risk 2210 A.D. released in 2010 for 3–5 players, 240 minutes per game, and ages 10 and up. It was designed by Geoff Burbidge.

Listen to the story

About the game

The Antarctica expansion for Risk 2210 AD introduces a new continent to the game. Sporting new graphics designed by Geoff Burbidge, the new board acts as a link between a number of previously unconnected territories. Also, by adding the effects of global warming into the mix a rather unstable new element has been weaved into game play.

Publishers

  • Insurgency Games

Questions and answers

Risk 2210 A.D.: Antarctica Expansion supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.