Risk: Mass Effect – Galaxy at War Edition
BGG rank
BGG #14,280
BGG rating
6.8

Risk: Mass Effect – Galaxy at War Edition

2013

Rules assistance for Risk: Mass Effect – Galaxy at War Edition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 10+
  • Complexity 2.1/5

For 2 players

Rules assistant for Risk: Mass Effect – Galaxy at War Edition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Risk: Mass Effect – Galaxy at War Edition is a board game released in 2013 for 2–5 players, 90 minutes per game, and ages 10 and up. It was designed by Andrew Wolf and its main mechanics are Dice Rolling and Area Majority / Influence.

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About the game

Includes 3 play modes: A Risk re-implementation based on the popular Mass Effect series of video games. Includes 3 play modes: Basic Training – Standard RISK game play, Galaxy at War – fast-paced and strategic, individual and team play. War Assets – quick card and dice game play. Game comes complete with over 250 game pieces. Custom components include 2 Alliance Armies, 2 Reaper Armies, 1 Cerberus Army, 2 Harbinger pieces. 81 Faction Cards representing the 3 factions, 18 War Assets planet scanning cards (which can also be played as a standalone mini-game), Custom game board, 5 six-sided dice and 4 eight-sided dice. Re-implements: Risk: Star Wars – Original Trilogy Edition

Questions and answers

Risk: Mass Effect – Galaxy at War Edition supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.