
- BGG rank
- BGG #30,339
- BGG rating
- 4.0
Gnome Tribes
- 2–4 players
- 120 min
- Complexity 1.4/5
- 2001

Rules assistance for Rivality
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rivality is a board game released in 2023 for 1–4 players, 20 minutes per game, and ages 10 and up. It was designed by François Bachelart and its main mechanics are Area Majority / Influence and Tile Placement.
For centuries, the colorful mana spring has been a sanctuary for magicians to gather and draw new strength — but great power often breeds great greed. For a long time it was peaceful in the forest around the spring, but now you can hear the first golems walking heavily towards them, and the mages will wrestle with their armies of golems for control of the Source, for whoever controls them controls all magic in the land. Rivality is a territory control game. Place your tiles wisely to let the golems march and get the most valuable areas at the end of the game! —description from the publisher
Rivality supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rivality is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rivality for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rivality has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rivality belongs to these categories: Fantasy. Its main mechanics are Area Majority / Influence and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rivality are: François Bachelart. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rivality as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.