
- BGG rating
- 5.6
Robogem: lisäkortit
- 2–4 players
- 20–30 min
- 2016

2015
Rules assistance for Robogem
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Robogem is a board game released in 2015 for 2–4 players, 20–30 minutes per game, and ages 6 and up. It was designed by Juha Paananen and its main mechanics are Action Queue.
A programming game, designed to teach kids (6+) to program. Players try to collect gems by programming a robot on the board. The robot takes three commands: move forward, turn left and turn right. Players string these commands to guide the robots. Advanced games include functions that can contain many moves which can then be repeated when wanted. First player to collect three gems and return them to their home base wins the game.
Robogem supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Robogem is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Robogem for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Robogem has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Robogem belongs to these categories: Children's Game, Science Fiction, and Educational. Its main mechanics are Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Robogem are: Juha Paananen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Robogem as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.