Roll Through the Ages: The Iron Age – The Mediterranean Expansion
BGG rating
6.8

Expansion for Roll Through the Ages: The Iron Age

Roll Through the Ages: The Iron Age – The Mediterranean Expansion

2014

Rules assistance for Roll Through the Ages: The Iron Age – The Mediterranean Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–45 min
  • 8+
  • Complexity 3.0/5

Rules assistant for Roll Through the Ages: The Iron Age – The Mediterranean Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Roll Through the Ages: The Iron Age – The Mediterranean Expansion is an expansion for Roll Through the Ages: The Iron Age released in 2014 for 1–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Thomas Lehmann and its main mechanics are Push Your Luck and Dice Rolling.

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About the game

The Mediterranean expansion adds overseas settlements to the mix via a central pegboard that all players share. Players race to reap the benefits of strategic colonies: Crete for fleets; Spain for mining; Carthage for wheat; Gaul for armies; while Syracuse, the home of Archimedes, and Alexandria provide vital innovations. Manage the mix of colonies, developments, monuments, and conquests to make your empire powerful and prosperous, famous for centuries to come! Ended up being released within Roll Through the Ages: The Iron Age with Mediterranean Expansion. Being made available by itself from the publisher Dec 2018

Questions and answers

Roll Through the Ages: The Iron Age – The Mediterranean Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.