
- BGG rank
- BGG #10,982
- BGG rating
- 8.0
Armello: The Board Game
- 2–4 players
- 120–180 min
- Complexity 3.3/5
- 2026

2017
Rules assistance for Rolling Empires
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rolling Empires is a board game released in 2017 for 2–6 players, 60–120 minutes per game, and ages 13 and up. It was designed by Nicholas Fong and its main mechanics are Set Collection, Dice Rolling, and Area Majority / Influence.
When the lands of Terris were first discovered, a war was sparked. The Great War ravaged the lands and drove many factions to the brink. Seeing their inevitable doom, the factions reached an alliance. Hundreds of years have passed in peace since The Great War. One day, The Aether Stone fell from the heavens. The Stone carried with it crystals filled with intense magical power. The crash spread these crystals throughout the land, but the majority of the crystals were concentrated at the crash site. Once the factions began collecting the crystals, they realized how powerful they were and what they could do with them. Peace had prevailed, but many sought after the power of the crystals, and power leads to corruption. Eventually, armies began to march on the crash site to hoard it's power. The struggle for conquest had begun. But not all were consumed by the crystals' powers. Some remained content working the land and building glorious cities, filled with monuments and workshops. Which path will you choose to follow? Rolling Empires is a fantasy empire dice building game for 2 - 6 players. Engine building and area control are some of the key features of this game. It features 6 factions, all with several unique creatures in the form of dice that can be recruited to build your engine. Players score points through building and through conquest. There is no one path to victory.
Rolling Empires supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rolling Empires is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rolling Empires for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rolling Empires has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rolling Empires belongs to these categories: Fantasy, Dice, and Exploration. Its main mechanics are Set Collection, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rolling Empires are: Nicholas Fong. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rolling Empires as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.