
- BGG rank
- BGG #5,043
- BGG rating
- 7.5
Peloponnesian War
- 1–2 players
- 90–240 min
- Complexity 4.0/5
- 2019

2025
Rules assistance for Roma Victrix: Campaigns of the Roman World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Roma Victrix: Campaigns of the Roman World is a board game released in 2025 for 1–6 players and 180–480 minutes per game. It was designed by Paul Kallio and its main mechanics are Dice Rolling, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.
We find that the Romans owed the conquest of the world to no other cause than continual military training, exact observance of discipline in their camps, and unwearied cultivation of the other arts of war. - Publius Flavius Vegetius Renatus, De Re Militari City. Republic. Empire. Roma Victrix – “Rome Victorious”. Rome was forged in war. Even the story of its legendary founding was rooted in a fratricidal conflict. From her humble origins to her ultimate fall, Rome was either in a constant state of war, or preparing for it. Beginning with the Punic Wars until the deposition of the last emperor in the West, Rome was the dominant force in the Mediterranean basin. Roma Victrix is a grand strategic, moderate complexity wargame covering a time period ranging from 218 BC to 533 AD in twenty separate historical and hypothetical scenarios. Roma Victrix is a game which endeavors to re-create the conflicts between Rome and her neighbors to achieve and maintain that dominance. A simple interactive sequence of play guides each player through the process of revenue collection, recruiting and maintaining military forces, conducting land and naval operations, diplomacy, field battles and sieges. Special rules are included to emphasize the importance and effects of leadership, cavalry superiority, mobility and attrition. Random events are also represented, adding an element of unpredictability to even the best laid plans and the likelihood that no scenario will ever play the same. Seventeen historical scenarios range from the 2nd Punic War through the attempted reconquest of the lost Western territories by Justinian in the mid-6th century A.D. The rivalries of the later Republic, the Year of the Four Emperors, Imperial expansion and civil war, the Parthian and Persian frontier, the upheaval of the third century and the Germanic invasions are all represented. Three hypothetical scenarios are also included in which players can create their own history. Of the twenty scenarios in Roma Victrix, two are ideally suited for solitaire play. Product Information: Complexity: 5 out of 10 Time Scale: 1 year per turn Area Movement Map Unit Scale: Legions, Legionary Equivalents, Barbarian Warbands Players: one to six Playing Time: 3-8 hours depending upon scenario —description from the publisher
Roma Victrix: Campaigns of the Roman World supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Roma Victrix: Campaigns of the Roman World is 180–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Roma Victrix: Campaigns of the Roman World has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Roma Victrix: Campaigns of the Roman World belongs to these categories: Wargame and Ancient. Its main mechanics are Dice Rolling, Solo / Solitaire Game, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Roma Victrix: Campaigns of the Roman World are: Paul Kallio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Roma Victrix: Campaigns of the Roman World as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.