
- BGG rank
- BGG #3,866
- BGG rating
- 6.2
Rory's Story Cubes
- 1–12 players
- 20 min
- Complexity 1.1/5
- 2005

2016
Rules assistance for Rory's Story Cubes: Medieval
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rory's Story Cubes: Medieval is a board game released in 2016 for 1–99 players, 10 minutes per game, and ages 6 and up. It was designed by Rory O'Connor and its main mechanics are Storytelling.
Rory's Story Cubes: Medieval is an expansion to the creativity game Rory's Story Cubes that contains three new dice with 18 thematic actions. It can be played on its own or in combination with any or all of the other Story Cubes titles. Roll all three cubes of Rory's Story Cubes: Medieval to ignite weave classic tales of the middle ages, whether you're using this for creative problem solving, language learning, or story-telling.
Rory's Story Cubes: Medieval supports 1–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rory's Story Cubes: Medieval is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rory's Story Cubes: Medieval for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rory's Story Cubes: Medieval belongs to these categories: Dice and Medieval. Its main mechanics are Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rory's Story Cubes: Medieval are: Rory O'Connor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rory's Story Cubes: Medieval as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.