
- BGG rank
- BGG #505
- BGG rating
- 7.5
51st State: Master Set
- 1–4 players
- 60–90 min
- Complexity 2.9/5
- 2016

Rules assistance for Ruins
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ruins is an expansion for 51st State released in 2014 for 2–5 players and ages 10 and up. It was designed by Ignacy Trzewiczek and its main mechanics are Variable Player Powers, Hand Management, and Open Drafting.
In every village you enter, you find inhabited ruins. You hide in them when you need shelter. You search them for food, for clothing, for equipment. You make business there and you rest. Ruins are your whole life. Ruins contains forty new cards — including new Leaders, Locations and Contact cards — for use with either 51st State or The New Era (or both). The Ruins expansion introduces new abilities for cards, including the possibility of recovering discarded cards. New locations not only provide storage for resources, but they provide other ones, too.
Ruins supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Ruins for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ruins has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ruins belongs to these categories: Card Game, Economic, and City Building. Its main mechanics are Variable Player Powers, Hand Management, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ruins are: Ignacy Trzewiczek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ruins as an expansion for 51st State. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 51st State to use it. Check that your edition of 51st State is compatible, as some expansions were revised between editions.