
- BGG rank
- BGG #2,841
- BGG rating
- 6.7
Tacta
- 2–6 players
- 20 min
- Complexity 1.3/5
- 2025

Rules assistance for Rune: Grand Master Micro Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Rune: Grand Master Micro Expansion is an expansion for Rune released in 2019 for 2 players and 5–15 minutes per game. It was designed by Zemilio and its main mechanics are Area Majority / Influence and Tile Placement.
The Grand Master micro-expansion adds even more strategy to the game. The expansion consists of two tokens with a blue rune on one face and a green rune on the other. During Game Setup, deal 1 token to each player. The following rule is added to the base game: After placing a Rune Master, you can place the token on top of a Rune adjacent (even diagonally) to the Rune Master to change the Rune color to the color of your token (green or blue). You may not place a token on top of a Rune Master. You may not place a card on top of a token.
Rune: Grand Master Micro Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Rune: Grand Master Micro Expansion is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Rune: Grand Master Micro Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rune: Grand Master Micro Expansion belongs to these categories: Card Game, Puzzle, and Expansion for Base-game. Its main mechanics are Area Majority / Influence and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rune: Grand Master Micro Expansion are: Zemilio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rune: Grand Master Micro Expansion as an expansion for Rune. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Rune to use it. Check that your edition of Rune is compatible, as some expansions were revised between editions.