Runebound: The Cataclysm
BGG rating
7.5

Expansion for Runebound: Second Edition

Runebound: The Cataclysm

2008

Rules assistance for Runebound: The Cataclysm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 2.1/5

Rules assistant for Runebound: The Cataclysm

What would you like to know?

Answers come from the official rulebook, with the page to check.

Runebound: The Cataclysm is an expansion for Runebound: Second Edition released in 2008 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Robert Vaughn and its main mechanics are Roll / Spin and Move.

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About the game

Belongs to the Runebound Series. Card expansion for Runebound, 2nd Ed. From FFG's website: On the night of the cataclysm, a star fell from the sky, and the land was shattered. Many of the free towns were destroyed; the rest fell prey to terrible curses. Only the most courageous and clever of heroes can free the remaining towns from the beasts, spells, and afflictions that plague them. In this variant game, in addition to normal adventuring, the players must face the obstacles and dangers lying within the cursed towns. If they can overcome them and successfully return from special quests, they may become the towns’ saviors, and the free towns will once again be able to rebuild. The Curse of the Cataclysm adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! Expands: Runebound: Second Edition

Designers

Publishers

  • Fantasy Flight Games

Questions and answers

Runebound: The Cataclysm supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.