
- BGG rank
- BGG #23,311
- BGG rating
- 6.8
Last Fish!
- 2–6 players
- 10–60 min
- Complexity 2.0/5
- 2023

Rules assistance for Runes of Zun: Action Packed
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Runes of Zun: Action Packed is an expansion for Runes of Zun released in 2020 for 2–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by Dave Balmer, Alex Inoue, and Eric Trimble and its main mechanics are Hand Management, Player Elimination, and Events.
With the release of Runes of Zun, house-rules and modifications seem to be a natural direction for many players. Have you ever wanted to play the game without healing? Can you defeat each other if there are no Attack cards? What would happen if you just stuck another dozen and a half more actions into the base deck? This expansion contains additional copies of action cards to play with. It's like a game mod kit. With it, you can mix in more cards to the game your own. This Runes of Zun expansion works a bit like a “side deck” in other strategy card games or “house rules” for classic board games. Everyone has favorite cards, but with the Action Packed Expansion, you can test out crazy deck ideas. Mix up and swap out cards from the play deck, or find out just how chaotic the game can get! -description from publisher's website Includes the following cards: 4 Attack 2 Daze 2 Expose 2 Scramble 2 Steal 1 Banish 1 Defend 1 Revive 3 Restore
Runes of Zun: Action Packed supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Runes of Zun: Action Packed is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Runes of Zun: Action Packed for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Runes of Zun: Action Packed belongs to these categories: Card Game, Fantasy, and Party Game. Its main mechanics are Hand Management, Player Elimination, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Runes of Zun: Action Packed are: Dave Balmer, Alex Inoue, and Eric Trimble. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Runes of Zun: Action Packed as an expansion for Runes of Zun. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Runes of Zun to use it. Check that your edition of Runes of Zun is compatible, as some expansions were revised between editions.