
- BGG rank
- BGG #317
- BGG rating
- 7.3
Santorini
- 2–4 players
- 20 min
- Complexity 1.7/5
- 2016

1985
Rules assistance for Sabotage
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sabotage is a board game released in 1985 for 2 players, 30 minutes per game, and ages 8 and up. Its main mechanics are Square Grid and Grid Movement.
"The game where uncertainty reigns" To win, you capture the crown located at the center of the board and return it to your base. You may move in any direction in a straight line. However the number of spaces you move is determined by the total number of pieces on the horizontal row where you start your move. You cannot jump pieces, but you may capture by landing on a piece. Land on the crown to capture it. But beware - your move may be sabotaged by your opponent at any moment.
Sabotage supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Sabotage is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sabotage for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sabotage has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sabotage belongs to these categories: Abstract Strategy. Its main mechanics are Square Grid and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Sabotage as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.