
- BGG rank
- BGG #8,029
- BGG rating
- 7.3
After Pablo
- 2–4 players
- 120 min
- Complexity 3.6/5
- 2010

Rules assistance for San Quentin Kings: Folsom Blood
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
San Quentin Kings: Folsom Blood is an expansion for San Quentin Kings released in 2010 for 3–5 players, 90 minutes per game, and ages 15 and up. It was designed by Nate Hayden and its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection.
Folsom Blood: Players experience the history of Folsom State Prison, California's second oldest prison after San Quentin. Known for it's harsh conditions, gang leaders must now avoid injuring their members. The political pull of the warden and lawyers may become a problem, or could work in a leader's favor. Also, throughout Folsom's infamous history many notable prisoners have served time, Timothy Leary, Sonny Barger, and Charles Manson are only a few. Player's must aim to earn their respect. An expansion for the base game San Quentin Kings, need base game to play.
San Quentin Kings: Folsom Blood supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for San Quentin Kings: Folsom Blood is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists San Quentin Kings: Folsom Blood for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
San Quentin Kings: Folsom Blood has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
San Quentin Kings: Folsom Blood belongs to these categories: Fighting, Economic, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of San Quentin Kings: Folsom Blood are: Nate Hayden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists San Quentin Kings: Folsom Blood as an expansion for San Quentin Kings. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need San Quentin Kings to use it. Check that your edition of San Quentin Kings is compatible, as some expansions were revised between editions.