
- BGG rank
- BGG #30,659
- BGG rating
- 4.4
Disney Shadowed Kingdom
- 2 players
- 15 min
- Complexity 1.5/5
- 2020

2018
Rules assistance for Savage Planet: The Fate of Fantos
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Savage Planet: The Fate of Fantos is a board game released in 2018 for 3–6 players, 45–90 minutes per game, and ages 12 and up. It was designed by Darth Rimmer and Travis Watkins and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Savage Planet: The Fate of Fantos is a tableau building game with co-operative and competitive elements for 3-6 players. To win, eliminate your opponents, or have the most shards when Zodraz appears. Each player is a Citadel (city-state) of Fantos. They must hire mercenaries (called Legacies) using Shards from their Citadel Bank. Once hired, Legacies can be tasked to harvest more shards, go to war with a neighboring Citadel or be nominated as the savior of Fantos for Tribute. Legacy may also play Labor cards from the Citadel's hand using their own shard currency. Every time a player chooses to harvest shards from the Trove, they must reveal a new card from the Trials Deck. Life on Fantos becomes increasingly difficult as Zodraz unleashes plagues, summons cosmic creatures and forces dissent among the Citadels. Resolve them together, as a planet, or watch as rival Citadels struggle to survive. Plan wisely and make every turn matter because Zodraz is lurking in the Trials deck. When the Cosmic Warden is drawn, judgement is passed (scores are tallied) and the game is over.
Savage Planet: The Fate of Fantos supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Savage Planet: The Fate of Fantos is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Savage Planet: The Fate of Fantos for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Savage Planet: The Fate of Fantos has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Savage Planet: The Fate of Fantos belongs to these categories: Fantasy and Science Fiction. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Savage Planet: The Fate of Fantos are: Darth Rimmer and Travis Watkins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Savage Planet: The Fate of Fantos as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.