
- BGG rank
- BGG #10,103
- BGG rating
- 6.2
MATCH 5
- 2–8 players
- 20 min
- Complexity 1.2/5
- 2021

2007
Rules assistance for Scattergories To Go
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scattergories To Go is a board game released in 2007 for 2–4 players, 30 minutes per game, and ages 10 and up. Its main mechanics are Dice Rolling and Paper-and-Pencil.
A travel version of Scattergories. Scattergories To Go is a portable party game where the players think of and write a list of words that start with the same letter to match a list of categories. The letter is determined by the roll of a die for each round. Points are scored by having answers that no other player has. Each game is played over three rounds. Each round has different list of categories and different starting letter. All of the components are smaller than in the parent game and are made to fit in an included plastic travel case. The game includes 4 folders with clips, a pad of answer sheets, 4 pencils, 4 sets of 6 category cards with 144 categories, a timer, a 20 sided letter die, and instructions.
Scattergories To Go supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scattergories To Go is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scattergories To Go for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scattergories To Go has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scattergories To Go belongs to these categories: Word Game and Party Game. Its main mechanics are Dice Rolling and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Scattergories To Go as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.