
- BGG rank
- BGG #5,939
- BGG rating
- 6.5
Zombie State: Diplomacy of the Dead
- 2–5 players
- 180 min
- Complexity 3.2/5
- 2010

2011
Rules assistance for Scavengers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Scavengers is a board game released in 2011 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by John Werner and its main mechanics are Hand Management.
From the publishers website: Each year the Hamburger family escapes into the great outdoors for a little rest and relaxation. During their stay eager animals scavenge for food that has been left unattended to take home and make meals of their own. Light enough to delight brand new gamers and yet versatile enough to intrigue the saltiest veterans, this game is a must have! Scavengers is a card-based family game. The game's compact box makes it easy to take camping or over to the neighbors for game night. This game is sure to leave your friends and family hungry for more! Game Play: Each round players compete for food scraps at three different camps to try and fill up their food cards. Competition is both offensive and defensive as players try to claim the food scraps they need whilst blocking others from getting the food scraps they want. Players win food scraps at camps by playing Scavenger cards with varying strengths and special effects that affect game play and alter the victory conditions at each camp. The first player to fill up all of their food cards with food scraps is the winner!
Scavengers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Scavengers is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Scavengers for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Scavengers has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Scavengers belongs to these categories: Card Game and Animals. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Scavengers are: John Werner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Scavengers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.