Scene It? Disney Magical Moments Deluxe Edition
BGG rank
BGG #26,999
BGG rating
5.6

Scene It? Disney Magical Moments Deluxe Edition

2010

Rules assistance for Scene It? Disney Magical Moments Deluxe Edition

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • 6+
  • Complexity 1.0/5

Rules assistant for Scene It? Disney Magical Moments Deluxe Edition

What would you like to know?

Answers come from the official rulebook, with the page to check.

Scene It? Disney Magical Moments Deluxe Edition is a board game released in 2010 20 minutes per game and ages 6 and up. Its main mechanics are Roll / Spin and Move, Memory, and Acting.

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About the game

This Scene it - Disney Magical Moments Deluxe Edition uses trivia, movie clips, and puzzles from classic Disney and Pixar films. Unlike previous Scene-it games, Magical moments uses 160 trivia cards and a sketch pad in addition to the interactive DCD in order to add new dimensions of entertainment. Act, describe, and draw comedy movie hints as you move around the game board and see or hear hints from the DVD. If you win your challenge, you move again. However, if you lose your challenge, your opponents have their chance to move around the board. Get their questions right to steal their turn! Overcome three challenges once you reach the Final Cut and you win the game! Also included are features that randomize clips for every game and that allow the variability of game time. And this game isn't just about movie clips and trivia. Your deduction and observation skills will be needed to overcome on-screen challenges. Additional content such as minigames and other bonus activities add to the fun even when not playing the game itself.

Questions and answers

The listed playing time for Scene It? Disney Magical Moments Deluxe Edition is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.