
- BGG rank
- BGG #26,037
- BGG rating
- 5.6
Dragon's Ordeal
- 2–6 players
- 120 min
- Complexity 2.2/5
- 2009

Rules assistance for Schätze des Dunklen Turmes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Schätze des Dunklen Turmes is a board game released in 2009 for 2–5 players, 60 minutes per game, and ages 8 and up. It was designed by Andrew Volkovskiy and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.
"Schätze des Dunklen Turmes" is a roll and move fantasy adventure game. Each player rolls dice and moves his character through the maze-like corridors of the dark tower. After the movement, the player has either reached a special field of the board or gets to draw a random encounter card. This may be an item to pick up or an enemy that must be overcome. At the special fields, keys may be collected or allied spirits recruited. Combat is resolved with a special die, which is rolled alternately by the player and by the enemy. Depending on the roll of this die, the rolling party may regain health, inflict damage or invoke special powers. These powers allow to deal more damage, regain health, collect treasure after victory etc. Each player and each enemy has three such powers, and the die roll determines which is used. During the game, players collect rewards like gems and tokens that increase their fighting power. They may also increase their power by recruiting an allied spirit. The objective of the game is to collect four keys and open the treasure vault. To collect a key, a coin must be tossed when a key field of the board is reached. The coin is made of cardboard and shows either YES or NO. If the NO side comes up, the action fails and no key is found. The same mechanic is used to check if the treasure vault can be opened once it is reached with four keys - if this fails, four new keys must be collected to retry. To hinder the success of the other players, mines can be used. These represent small traps of different type. If a player walks across such a mine - represented by a small cardboard chit - the mine may e.g. destroy equipment. Rules are in English, German and Russian.
Schätze des Dunklen Turmes supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Schätze des Dunklen Turmes is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Schätze des Dunklen Turmes for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Schätze des Dunklen Turmes has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Schätze des Dunklen Turmes belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Schätze des Dunklen Turmes are: Andrew Volkovskiy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Schätze des Dunklen Turmes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.