
- BGG rank
- BGG #18,420
- BGG rating
- 6.0
Schloss Schlotterstein
- 1–6 players
- 20 min
- Complexity 1.1/5
- 2003

2010
Rules assistance for Schloss Schlotterstein: Das Kartenspiel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Schloss Schlotterstein: Das Kartenspiel is a board game released in 2010 for 2–4 players, 10–15 minutes per game, and ages 4 and up. It was designed by Kai Haferkamp and Markus Nikisch and its main mechanics are Memory and Pattern Recognition.
Twenty inhabitants are living at Shiver-stone Castle. In each round a spook card showing 12 inhabitants is placed face up. The players try to remember these inhabitants. Once the card is turned over again, one by one the players frighten an inhabitant they think they have seen on the spook cards. At the end of the round, for each inhabitant they recognized the players move their ghost one square ahead on the ghost path. However, for each wrong inhabitant the have to move their ghost backwards. The aim of the game is to move the furthest ahead on the spook path. Source: "Game Idea" from the book rulese.
Schloss Schlotterstein: Das Kartenspiel supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Schloss Schlotterstein: Das Kartenspiel is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Schloss Schlotterstein: Das Kartenspiel for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Schloss Schlotterstein: Das Kartenspiel has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Schloss Schlotterstein: Das Kartenspiel belongs to these categories: Card Game, Children's Game, and Horror. Its main mechanics are Memory and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Schloss Schlotterstein: Das Kartenspiel are: Kai Haferkamp and Markus Nikisch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Schloss Schlotterstein: Das Kartenspiel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.