
- BGG rank
- BGG #254
- BGG rating
- 7.6
Tichu
- 3–10 players
- 30–90 min
- Complexity 2.3/5
- 1991

Rules assistance for Schraumen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Schraumen is a board game released in 1992 for 3–8 players, 60 minutes per game, and ages 13 and up. It was designed by Urs Hostettler and its main mechanics are Auction / Bidding.
Schraumen is a card game based on a nonsense culture, enacting nonsensical laws written on scrolls, paid for with plums. The name of the game is a portmanteau word from the German Schriftrollen (Scrolls) and Pflaumen (plums). The 77 scroll cards are shuffled and the top 11 removed from the game without looking at them. Deal each player three scrolls and give each player seven plum tokens, which are both money for bidding and victory points at the end of the game. Each scroll is a rule of the game that must be followed when the scroll is played. If a rule cannot be followed, the scroll is burned in the fire - that is, removed from the game. Examples include, "Each player must put three plums in the garden," if at least one player has fewer than three plums. Or, "The player with the most plums must give all other players a plum," if two or more players are tied for having the most plums. Players take turns reading the scrolls they wish, enacting the new laws, all of which involve plum distribution in some way. You don't have to enact any of your scrolls unless you have more than five, at which point you MUST activate (or burn, if illegal) enough to bring your hand down to five cards. A player then draws a scroll, reads it silently, and auctions it off without telling the others what's on it. He may bid for it himself. The game ends when either all scrolls are taken or when the text of a read scroll requires the game to end. The player with the most plums wins.
Schraumen supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Schraumen is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Schraumen for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Schraumen has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Schraumen belongs to these categories: Card Game. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Schraumen are: Urs Hostettler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Schraumen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.