
- BGG rank
- BGG #227
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Rules assistance for Sergeants D-Day: Chapter 4 Merderet Fields
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sergeants D-Day: Chapter 4 Merderet Fields is an expansion for Sergeants D-Day released in 2014 for 2–4 players, 90 minutes per game, and ages 12 and up. Its main mechanics are Campaign / Battle Card Driven.
The fields near the Merderet River are flooded, leaving winding paths mixed with deep pools that hamper movement. Includes: 16 Story cards and Map Tiles 65, 66, 67, 68, 69, 70, 79, 80 (Contains; 8 tiles and 16 cards) First sold during Kickstarter for the base game.
Sergeants D-Day: Chapter 4 Merderet Fields supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sergeants D-Day: Chapter 4 Merderet Fields is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sergeants D-Day: Chapter 4 Merderet Fields for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sergeants D-Day: Chapter 4 Merderet Fields belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Sergeants D-Day: Chapter 4 Merderet Fields as an expansion for Sergeants D-Day. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sergeants D-Day to use it. Check that your edition of Sergeants D-Day is compatible, as some expansions were revised between editions.