
- BGG rating
- 8.7
Expansion for Sergeants Miniatures Game: Red Devils
Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion
2013
Rules assistance for Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 120 min
- 10+

Rules assistant for Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion is an expansion for Sergeants Miniatures Game: Red Devils released in 2013 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Jeff Billings and Mike Billings and its main mechanics are Storytelling, Modular Board, and Open Drafting.
About the game
"Saint-Côme-du-Mont is a collection of X-Terrain suitable to add a small stone church to your games. The church steeple is an excellent place for look outs and snipers. And the stone construction of both the church and parsonage will make it necessary to go in and clean the enemy out." This expansion expands play with three typical country buildings - a small stone church, a single story parsonage, and a open crypt with shed. Each building has special sighting rules and provide excellent cover. Additional scenarios are included. CONTENTS: X3A Saint-Côme-du-Mont - a stone church with steeple X3B St. Comé le Presbytrère - a one story stone parsonage X3C La Crypte de St. Comé - a church graveyard and crypt 10 Scenarios 3 sets of 3 Story cards 7 Order cards
Designers
Publishers
- Lost Battalion Games
Questions and answers
Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion belongs to these categories: Miniatures, World War II, and Expansion for Base-game. Its main mechanics are Storytelling, Modular Board, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion are: Jeff Billings and Mike Billings. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sergeants Miniatures Game: Saint-Côme-du-Mont Expansion as an expansion for Sergeants Miniatures Game: Red Devils. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sergeants Miniatures Game: Red Devils to use it. Check that your edition of Sergeants Miniatures Game: Red Devils is compatible, as some expansions were revised between editions.