
- BGG rank
- BGG #15,589
- BGG rating
- 8.0
Midhalla
- 1–6 players
- 120–180 min
- Complexity 3.4/5

Rules assistance for Sfynx
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sfynx is a board game released in 2024 for 1–4 players, 15–40 minutes per game, and ages 8 and up. It was designed by David Purkiss and its main mechanics are Square Grid, Cooperative Game, and Solo / Solitaire Game.
Every 25 moons, the mysterious Sfynx open a gateway to their sunken city but only the adventurers able to solve nine riddles before the clepsydra empties will be granted access to its vanished splendors and forgotten knowledge. You must solve 9 riddles by manipulating tiles on a 5x5 grid (called the Antechamber) so that the positions of the tiles match given patterns shown on the Riddle cards. You’ll only have a limited amount of turns, so you’ll need to make the best use of your actions. You win if you solve the riddles. The board is reconstructed every time you play, so there is a high replayability factor. It has solo rules as well as instructions to adjust difficulty of game.
Sfynx supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sfynx is 15–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sfynx for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sfynx has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sfynx belongs to these categories: Exploration, Adventure, and Ancient. Its main mechanics are Square Grid, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sfynx are: David Purkiss. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sfynx as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.