
- BGG rank
- BGG #722
- BGG rating
- 7.2
Tales of the Arabian Nights
- 2–6 players
- 120 min
- Complexity 2.2/5
- 2009

Rules assistance for Shadowfist: Throne War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Shadowfist: Throne War is an expansion for Shadowfist released in 2000 for 2–6 players, 45–90 minutes per game, and ages 12 and up. It was designed by Zev Shlasinger and Michael Nickoloff and its main mechanics are Hand Management.
Throne War is a booster-only expansion set released by Z-Man Games in August 2000 along with Year of the Dragon. It's an 80-card set that contains 69 new cards, with rarities divided into Common, Uncommon, and Rare. The other 11 cards are reprints of Daedalus cards, or appear in Year of the Dragon as well.
Shadowfist: Throne War supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shadowfist: Throne War is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shadowfist: Throne War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shadowfist: Throne War belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadowfist: Throne War are: Zev Shlasinger and Michael Nickoloff. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadowfist: Throne War as an expansion for Shadowfist. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Shadowfist to use it. Check that your edition of Shadowfist is compatible, as some expansions were revised between editions.