Shadowrun: The Trading Card Game – Underworld

Expansion for Shadowrun: The Trading Card Game

Shadowrun: The Trading Card Game – Underworld

1998

Rules assistance for Shadowrun: The Trading Card Game – Underworld

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players

Rules assistant for Shadowrun: The Trading Card Game – Underworld

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadowrun: The Trading Card Game – Underworld is an expansion for Shadowrun: The Trading Card Game released in 1998 for 2–8 players. It was designed by Mike Nielson and its main mechanics are Deck Construction.

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About the game

The first and only published expansion to Shadowrun: The Card Game is called Underworld and it's focus is on the Yakuza, Mafia, Lone Star and specific gangs like the Halloweeners, Ancients, and others. In addition, the set added more Spells, Spirits, Drones and other Gear to equip your Runners with. The release date was January 1998. The cards from this set are identified by the letter "U" before the Copyright on the bottom of the cards.

Questions and answers

Shadowrun: The Trading Card Game – Underworld supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.