
- BGG rank
- BGG #101
- BGG rating
- 8.6
Arkham Horror: The Card Game (Revised Core Set)
- 1–4 players
- 45–180 min
- Complexity 3.7/5
- 2021

Rules assistance for Shadowrun: The Trading Card Game – Underworld
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Shadowrun: The Trading Card Game – Underworld is an expansion for Shadowrun: The Trading Card Game released in 1998 for 2–8 players. It was designed by Mike Nielson and its main mechanics are Deck Construction.
The first and only published expansion to Shadowrun: The Card Game is called Underworld and it's focus is on the Yakuza, Mafia, Lone Star and specific gangs like the Halloweeners, Ancients, and others. In addition, the set added more Spells, Spirits, Drones and other Gear to equip your Runners with. The release date was January 1998. The cards from this set are identified by the letter "U" before the Copyright on the bottom of the cards.
Shadowrun: The Trading Card Game – Underworld supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Shadowrun: The Trading Card Game – Underworld belongs to these categories: Card Game, Fantasy, and Collectible Components. Its main mechanics are Deck Construction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadowrun: The Trading Card Game – Underworld are: Mike Nielson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadowrun: The Trading Card Game – Underworld as an expansion for Shadowrun: The Trading Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Shadowrun: The Trading Card Game to use it. Check that your edition of Shadowrun: The Trading Card Game is compatible, as some expansions were revised between editions.