Shadows of Brimstone: Feudal Village Expansion
BGG rating
8.8

Expansion for Shadows of Brimstone: Forbidden Fortress

Shadows of Brimstone: Feudal Village Expansion

2021

Rules assistance for Shadows of Brimstone: Feudal Village Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120 min
  • 12+

Rules assistant for Shadows of Brimstone: Feudal Village Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadows of Brimstone: Feudal Village Expansion is an expansion for Shadows of Brimstone: Forbidden Fortress released in 2021 for 1–4 players, 120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

The new item that has generated the most excitement from backers so far is the Feudal Village Expansion! Much like the Frontier Town Expansion for the original Shadows of Brimstone Old West setting, the Japanese Feudal Village Expansion greatly enhances the Town experience for Forbidden Fortress! This Expansion adds 6 new Town Locations to visit, including the Western Trading Post, Tea House, Brotherhood Temple, Sacred Garden, Gambling Parlor, and the ability to take an audience with the local Samurai Lord. It also includes 8 new Specialty Village Types (such as the Corrupted Village, Nobu Slave Village, or Trading Port), a new deck of Feudal Village Town Event cards, 3 different sizes of Town Map and the Location Tokens for dynamically generating a different Village each time you visit, a large-size folding tactical Village Game Board for playing Missions in Town, as well as 6 new Village Missions, and a new Feudal Bandits Enemy Type to raid the Villages including the Enemy Record Sheet, Threat Cards, and 12 miniatures for these new Enemies. —description from the publisher

Questions and answers

Shadows of Brimstone: Feudal Village Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.