
- BGG rank
- BGG #16,553
- BGG rating
- 9.4
Shadows of Brimstone: The Impossible Hell Train
- 1–4 players
- 120 min
- Complexity 3.0/5
- 2025

Expansion for Shadows of Brimstone: Cursed Tombs of Khamuntet
2025
Rules assistance for Shadows of Brimstone: Pulp Adventure Allies Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shadows of Brimstone: Pulp Adventure Allies Set is an expansion for Shadows of Brimstone: Cursed Tombs of Khamuntet released in 2025 for 1–6 players, 90–120 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
Guides, a camel, a damsel, a sidekick...Now you're ready to find the lost tombs! This new set comes with a variety of fun Ally characters to join your Heroes on their Adventures, including 3 Guides to help find your way through the dark halls and buried chambers of the Tombs (it's always good to have someone else that can check out what that sound was in the dark), a Pack Camel to carry your gear and tools on an expedition into the desert, a Damsel with attitude that can't help but get herself into trouble, but is also prone to lucky finds and feisty sneak attacks, and a trusty Sidekick that has been on many Adventures with you and you can always count on them to bring the right tool for the job and to balance out your own shortcomings. This set also comes with a host of new cards, including Gear, Darkness, and different types/personalities for your Sidekick. It even has cards for some Legendary Sidekicks!
Shadows of Brimstone: Pulp Adventure Allies Set supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shadows of Brimstone: Pulp Adventure Allies Set is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shadows of Brimstone: Pulp Adventure Allies Set for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shadows of Brimstone: Pulp Adventure Allies Set belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadows of Brimstone: Pulp Adventure Allies Set are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadows of Brimstone: Pulp Adventure Allies Set as an expansion for Shadows of Brimstone: Cursed Tombs of Khamuntet. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Shadows of Brimstone: Cursed Tombs of Khamuntet to use it. Check that your edition of Shadows of Brimstone: Cursed Tombs of Khamuntet is compatible, as some expansions were revised between editions.