
- BGG rank
- BGG #960
- BGG rating
- 8.0
Shadows of Brimstone: Swamps of Death
- 1–4 players
- 90–180 min
- Complexity 3.4/5
- 2014

Expansion for Shadows of Brimstone: City of the Ancients
2026
Rules assistance for Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack is an expansion for Shadows of Brimstone: City of the Ancients released in 2026 for 1–4 players, 120 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Dice Rolling, Grid Movement, and Role Playing.
Possessed by demons unleashed from the destruction of Brimstone, the Tribal Ghost Hunters travel in war parties through the canyons and ravines, both on horseback and on foot. Armed with tainted bows and painted with mortis war paint, they descend on caravans and trains that pass through their hunting grounds with a hellbound rage. This Enemy Pack includes a set of Tribal Ghost Hunters with bows, both Mounted (6) and on Foot (6). It also includes the Enemy Record Sheets and all of the cards needed to add these demonically possessed Enemies to your games of Shadows of Brimstone, including the Open Range cards and rules (first introduced in the Impossible Hell Train Core Set) for using them in exterior worlds such as the Canyons, Blasted Wastes, Deep Jungle, or Shattered Ruins. —description from the publisher
Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack belongs to these categories: Horror, Exploration, and Adventure. Its main mechanics are Dice Rolling, Grid Movement, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shadows of Brimstone: Tribal Ghost Hunters Enemy Pack as an expansion for Shadows of Brimstone: City of the Ancients. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Shadows of Brimstone: City of the Ancients to use it. Check that your edition of Shadows of Brimstone: City of the Ancients is compatible, as some expansions were revised between editions.