
- BGG rank
- BGG #4,750
- BGG rating
- 6.1
Wooly Wars
- 2–4 players
- 30 min
- Complexity 1.7/5
- 2002

2003
Rules assistance for Shazamm!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Shazamm! is a board game released in 2003 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Philippe des Pallières and François Bruel and its main mechanics are Hand Management, Auction / Bidding, and Simultaneous Action Selection.
You are a mighty wizard. The mightiest in the realm. But out there, just across that bridge over the lava river, lives a guy who insists that HE is the mightiest wizard! SHAZAMM! is a game for two players at least 10 years old. The game takes roughly 30 minutes. Components : - A 42×21cm game board, showing the bridge where the wizards duel, and the dragon (Mana scale). - Two 15-cards decks featuring the spells. - Two double wheels counter to bet your Mana. - 3 cardboard token with plastic stands: the wizards and the Fire Wall. - Two wooden token: the Mana markers. - 16 "broken flagstones". - An 8 pages rules booklet. Online Play Boîte à jeux (turn-based)
Shazamm! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Shazamm! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shazamm! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shazamm! has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shazamm! belongs to these categories: Card Game, Fantasy, and Bluffing. Its main mechanics are Hand Management, Auction / Bidding, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shazamm! are: Philippe des Pallières and François Bruel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shazamm! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.