
- BGG rank
- BGG #444
- BGG rating
- 7.5
Ginkgopolis
- 1–5 players
- 45 min
- Complexity 2.9/5
- 2012

2013
Rules assistance for Shooting Star
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shooting Star is a board game released in 2013 for 2–5 players, 20–30 minutes per game, and ages 10 and up. It was designed by Valerio Zini and Isabella Amoretti and its main mechanics are Hand Management, Tile Placement, and Simultaneous Action Selection.
This game has been published by dV Giochi as a reward for winning the 2012/2013 edition of the Gioco Inedito – Best Unpublished game contest. Powered by Lucca comics & Games and dV Giochi, the contest aims to identify the best new card game design from all prototypes received and to reward it by publishing the game in a fully professional and high-quality format, overseen directly by dV Giochi. All prototypes submitted must conform to the technical and style requirements, fixed components and a given theme which changes every year. Everybody can join the contest and this is a great opportunity for emerging game designers to see their idea published. For more information: [email protected] www.luccacomicsandgames.com The card game Shooting Star is set in a distant galaxy, where ruthless Space Admirals compete to earn the respect of their commander – the Dark Invader himself – by destroying everything that comes into range: starships, meteors, planets... Do you have what it takes to rise up the ranks and take command of the Dark Invader’s Fleet? Your goal is to score more points than the others by destroying Planets, capturing Moons, destroying your opponents’ Destruction cards, and completing your own Secret Missions. It's as easy as 1-2-3: 1. Secretly position your weapons on a planet (by playing your card face down). 2. Reveal your weapon and blast the other planets (by turning your card over). 3. Blast a planet enough and your can capture it! Earn even more points by capturing moons and completing your Secret Mission! Contents: 110 cards (49 Planets, 45 Destruction cards, 15 Missions, 1 Dark Invader), rules.
Shooting Star supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shooting Star is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shooting Star for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shooting Star has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shooting Star belongs to these categories: Card Game and Science Fiction. Its main mechanics are Hand Management, Tile Placement, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shooting Star are: Valerio Zini and Isabella Amoretti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shooting Star as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.