Sid Meier's Civilization: The Board Game – Wisdom and Warfare
BGG rating
8.3

Expansion for Sid Meier's Civilization: The Board Game

Sid Meier's Civilization: The Board Game – Wisdom and Warfare

2013

Rules assistance for Sid Meier's Civilization: The Board Game – Wisdom and Warfare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 180 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Sid Meier's Civilization: The Board Game – Wisdom and Warfare

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Answers come from the official rulebook, with the page to check.

Sid Meier's Civilization: The Board Game – Wisdom and Warfare is an expansion for Sid Meier's Civilization: The Board Game released in 2013 for 2–4 players, 180 minutes per game, and ages 14 and up. It was designed by Kevin Wilson, Michael Hurley, and Lukas Litzsinger and its main mechanics are Variable Player Powers, Hand Management, and Trading.

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About the game

In Sid Meier's Civilization: The Board Game - Wisdom and Warfare, six new civilizations join in the battle for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu – each with its own special powers. Along with the new civilizations comes new technologies, relics, wonders, and culture cards. An alternative set of combat cards in which each unit now has separate Strength and Health values is provided for more tactical battles. With these new cards, a battle's winner is determined by comparing the total health minus the wounds of each side, plus any combat bonuses. Even if you can't completely kill a unit, damaging it will still have an effect on future turns. Wisdom and Warfare also provides the rules for a new city action, "Starting a Building Program", which is a power-up for when that city produces something. This expansion also includes Social Policies that civilizations can adopt, such as "Rationalism" and "Organized Religion", and these policies offer options and provide bonuses for long-term planning.

Questions and answers

Sid Meier's Civilization: The Board Game – Wisdom and Warfare supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.