
- BGG rank
- BGG #13,542
- BGG rating
- 7.6
With It Or On It
- 2 players
- 60 min
- Complexity 2.0/5
- 2019

2022
Rules assistance for Siege of Mantua
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Siege of Mantua is a board game released in 2022 for 2 players and 60–90 minutes per game. It was designed by Amabel Holland and its main mechanics are Dice Rolling, Point to Point Movement, and Square Grid.
Two armies march to the relief of the fortress and its exhausted garrison. One from the East, and one from the North, converging on the outnumbered enemy. That enemy was the Army of Italy, the first field command of Napoleon Bonaparte. The fifteen days that followed would make him a legend. Taking as its subject Bonaparte's famous Arcole campaign, Siege of Mantua is a game of operational maneuver and tactical daring. Players move blocks on the mapsheet to threaten and deceive their opponent, with the object of bringing them to a decisive battle. These are fought on a battle display with counters drawn randomly from your unit pool. The quality of your pool improves with every victory; suffering losses will damage morale, degrading unit quality. You must master both of these spheres if you wish to be victorious. Though outnumbered, the French player has the benefit of moving along interior lines, allowing greater coordination of forces. But those men are stretched thin to deal with two distinct lines of enemy advance. The Austrian player can use this to their advantage, bringing superior forces to bear at weak points in the enemy line. What results is a desperate battle of wits and nerve, and a novel take on the "block game" genre. -description from publisher
Siege of Mantua supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Siege of Mantua is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Siege of Mantua has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Siege of Mantua belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Point to Point Movement, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Siege of Mantua are: Amabel Holland. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Siege of Mantua as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.