Simulator Soccer
BGG rank
BGG #18,426
BGG rating
8.4

Simulator Soccer

2017

Rules assistance for Simulator Soccer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45–60 min
  • 14+
  • Complexity 2.4/5

For 2 players

Rules assistant for Simulator Soccer

What would you like to know?

Answers come from the official rulebook, with the page to check.

Simulator Soccer is a board game released in 2017 for 2 players, 45–60 minutes per game, and ages 14 and up. It was designed by Vincenzo Guida and its main mechanics are Simulation.

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About the game

Playing by applying tactics and strategy, such as the choice of form and players, high defense, compact, pressing, offside ... will make you feel like a TRAINER. Control the whole team and move it quickly through the hexagonal chessboard. Playing the ball naturally and dynamically will make you feel like a true CALCIATOR. The module is important, choose the players best suited to your tactics and exploit their different abilities indicated on the pawn. Live all the episodes of a football match: headshots, slips, badges, pressing, punches and so much more. The valuable material, advertising billboards, corner flags, referee and assistants will make the scenario unique and realistic. It's a football game, wins whoever makes more goals. Players roll cylinders representing players in order to hit the ball, through the field divided by hexagons. Shoots, headcaps and all ball actions are manual, while positioning follows a regulation that defines movement and placements. The die only intervenes at certain events, such as a contrast or dribbling. There are no cards. It is a game that has a bit of manual skill, like "Subbuteo", with a strong tactical dose of positioning on the hexagonal field.

Mechanics

Publishers

  • (Self-Published)

Questions and answers

Simulator Soccer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.