
- BGG rank
- BGG #25,792
- BGG rating
- 5.6
Life Style
- 3–6 players
- 45–60 min
- Complexity 1.1/5
- 1989

1999
Rules assistance for Sixmix
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sixmix is a board game released in 1999 for 2–5 players, 25 minutes per game, and ages 10 and up. It was designed by Helmut Walch and its main mechanics are Dice Rolling.
Players have 6 dice in their colour, and take turns to roll and place them one by one on the plastic board, either in their own row or an opponent's row. The dice are read as a 6 digit number, eg, 654,321 is higher than 456,321. When all dice have been placed, points are awarded, 2 pts to the highest and 1pt to the second highest number achieved, and 1 pt for any triples made, eg, 445,214 scores a point for the triple 4. Nice, colourful but simplistic dice roller. Published by Ravensburger under their FX label, rules in German, French, English, Italian and Dutch.
Sixmix supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sixmix is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sixmix for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sixmix has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sixmix belongs to these categories: Dice. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sixmix are: Helmut Walch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sixmix as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.