
- BGG rank
- BGG #13,180
- BGG rating
- 5.7
Skip-Bo
1967
Rules assistance for Skip-Bo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 20 min
- 8+
- Complexity 1.2/5
About the game
Each player is dealt a stockpile of 30 cards. The winner will be whoever manages to empty their stockpile first. Cards are played onto four shared building piles in numerical sequence from 1 to 12. On each turn, a player draws until they have five cards in their hand, and then plays cards from: their hand, a top card of their discard piles, or their stockpile. At the end of their turn, a player must discard onto one of their four personal discard piles. Strategy involves the organizing of cards into the discard piles, care in not setting up the next players for good plays, knowing when to play from which option, and especially the timing of playing a valuable "Skip-bo" wildcard. Skip-bo is based on Traditional Card Games: Spite and Malice.
Categories
Mechanics
Designers
Publishers
- Super Impulse
- Waddingtons
- Tomy
- Mattel, Inc.
- AMIGO
- Gibsons
- International Games
- The Skip-bo Company
Questions and answers
The rules assistant for Skip-Bo will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Skip-Bo supports 2–6 players according to the catalogue.
The listed playing time for Skip-Bo is 20 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Skip-Bo for ages 8 and up. Check the age guidance on your edition.
The credited designers of Skip-Bo are: Hazel "Skip" Bowman.
The catalogue lists Skip-Bo as a base game.
Rules assistant for Skip-Bo
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