
- BGG rank
- BGG #8,397
- BGG rating
- 6.2
Dice Heist
- 2–5 players
- 20 min
- Complexity 1.0/5
- 2016

2024
Rules assistance for Snack Rabbits
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Snack Rabbits is a board game released in 2024 for 2–4 players, 20 minutes per game, and ages 7 and up. It was designed by Brett J. Gilbert and Trevor Benjamin and its main mechanics are Set Collection, Push Your Luck, and Dice Rolling.
In the card game Snack Rabbits, you want to grab as many vegetables as possible, ideally monopolizing one or two types for a fulfilling meal. To set up, shuffle the deck, which contains seven types of vegetables, with each type having 6-12 cards; each card also features a die showing a number from 2-6. Lay out fences that show the numbers 2-6, then shuffle Farmer Benno into the bottom of the deck. Each player takes a colored die, with all the white dice being placed in the center of the table. On a turn, reveal the top card from the deck, then place it under the fence showing the matching die number. You then choose to either STOP and take a white die from the reserve, or HOP and try to make it over a fence. Choose one of the fences (2-6), then roll your colored die and as many white dice as you wish from your supply. If any die shows a value equal to or higher than the fence, you claim all of the vegetable cards under this fence, then return all of the white dice you rolled to the reserve. If you fail, keep all of the dice you rolled. When Farmer Benno is revealed, the end of the game nears, with no more cards being added to the fences. Keep playing until all of the revealed cards have been claimed, then score your holdings. If you have the majority of a vegetable type, e.g., eggplant, which has 12 cards, then you score points equal to the number of cards of that type: 12 points for eggplants! Anyone else who has eggplants scores 1 point per card they have. (Ties are friendly for majorities.) Whoever scores the most points wins.
Snack Rabbits supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Snack Rabbits is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Snack Rabbits for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Snack Rabbits has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Snack Rabbits belongs to these categories: Card Game, Animals, and Number. Its main mechanics are Set Collection, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Snack Rabbits are: Brett J. Gilbert and Trevor Benjamin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Snack Rabbits as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.