Snowdonia: Trans-Australian Railway & The Daffodil Line
BGG rating
8.1

Expansion for Snowdonia

Snowdonia: Trans-Australian Railway & The Daffodil Line

2015

Rules assistance for Snowdonia: Trans-Australian Railway & The Daffodil Line

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–90 min
  • 8+
  • Complexity 3.3/5

Rules assistant for Snowdonia: Trans-Australian Railway & The Daffodil Line

What would you like to know?

Answers come from the official rulebook, with the page to check.

Snowdonia: Trans-Australian Railway & The Daffodil Line is an expansion for Snowdonia released in 2015 for 1–4 players, 45–90 minutes per game, and ages 8 and up. It was designed by Matthew Dunstan and Tony Boydell and its main mechanics are Hand Management, Open Drafting, and Worker Placement.

Similar games

About the game

In Snowdonia: The Trans-Australian Railway expansion, 1-4 players help to complete one of the iconic transcontinental railways. Matching the route completed in 1937, players build from Sydney (my home town - Matt) on the East to Perth in the West, requiring changes of rail gauge (sort of). The Trans-Australian Railway includes the longest dead-straight stretch of track in the world at 478km. Players have to make use of a new resource: water, which is scarce in this desert country, as well as coping with wild weather and the possibility of drought and flash-flooding. This advanced scenario, for 1-4 players, adds more variety to the weather, as well as introducing water as a valuable resource in the harsh climate of Australia. With a little bit of space left in the 33-card deck template, the pack also includes a reprint of Snowdonia: The Daffodil Line, specifically just the bits for the scenario, NOT the miscellaneous extra cards.

Publishers

  • Lookout Games
  • Surprised Stare Games Ltd

Questions and answers

Snowdonia: Trans-Australian Railway & The Daffodil Line supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.