
- BGG rating
- 10.0
SOL: Adventure Special Tokens
- 2–8 players
- 30–60 min
- 2015

2016
Rules assistance for SOL
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
SOL is a board game released in 2016 for 2–8 players, 30–60 minutes per game, and ages 10 and up. It was designed by Pierre Buty and its main mechanics are Variable Player Powers, Dice Rolling, and Team-Based Game.
Land your crew on the island of SOL, a highly colorful but forgotten island in the Atlantic Ocean, then pit your skills against another team to find and (more importantly) leave the island with the treasure of the God of the Sun. In SOL, players divide into two teams: adventurers vs. conquistadors, with each team having three or four characters. Each character has movement, fighting, and search skills; inventory for two or three items; and a unique special ability for use in the advanced game. On a turn, all of the characters on one team act first, one after another, then the opposite team goes. During your turn, use your action points to move your character and search on the island. If you meet someone from the other team, you can fight them, whether to steal the treasure or simply to set them back. When you search, you might find move and fight tokens to save for the future; flags that let you claim a dock on the island to make it easier to leave; or clues to the treasure. The clue tokens let you play cards, and those cards determine where the treasure will be found — ideally in a spot more advantageous for you than the other team. Once the final clue has been found, the treasure is up for grabs, with a team needing to have one of its characters possess it on a dock to which they have access at the start of their turn. Thus, holding it isn't enough as the other team can possibly steal it away on their turn.
SOL supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SOL is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SOL for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SOL has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SOL belongs to these categories: Deduction, Exploration, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SOL are: Pierre Buty. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SOL as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.