
- BGG rank
- BGG #341
- BGG rating
- 7.6
The Vale of Eternity
- 2–4 players
- 30–45 min
- Complexity 2.1/5
- 2023

Rules assistance for Soul Hunters
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Soul Hunters is a board game released in 2009 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Ville Hankipohja and its main mechanics are Hand Management and Open Drafting.
Souls are the most valuable commodity in the universe and by ancient laws the one who possesses the most souls, is declared the ruler of all. Your task is to use powerful characters to lure souls on your side. Choose your alignment, play your cards right and you just may become the sovereign ruler of the universe.
Soul Hunters supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Soul Hunters is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Soul Hunters for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Soul Hunters has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Soul Hunters belongs to these categories: Card Game and Mythology. Its main mechanics are Hand Management and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Soul Hunters are: Ville Hankipohja. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Soul Hunters as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.