
- BGG rank
- BGG #39
- BGG rating
- 8.1
Mage Knight Board Game
- 1–4 players
- 60–240 min
- Complexity 4.4/5
- 2011

Rules assistance for Space Alert: The New Frontier
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Alert: The New Frontier is an expansion for Space Alert released in 2010 for 1–5 players, 30 minutes per game, and ages 13 and up. It was designed by Vlaada Chvátil and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Do you think your team of space pioneers is already experienced enough? Even the most dangerous of enemies don’t scare you anymore? There’s a new program of reconnaissance flights to extremely dangerous sectors. To survive you’ll need to pass a special training that allows you to do more actions in the same time. But as you probably assumed by now, nothing is as easy as it seems. The expansion to the extraordinary cooperative game Space Alert brings even greater challenges for experienced teams. You don’t have to worry though, this expansion is interesting even for teams that don’t win against the most difficult of enemies from the basic game so often.
Space Alert: The New Frontier supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Alert: The New Frontier is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Alert: The New Frontier for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Alert: The New Frontier has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Alert: The New Frontier belongs to these categories: Fighting, Electronic, and Real-time. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Alert: The New Frontier are: Vlaada Chvátil. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Alert: The New Frontier as an expansion for Space Alert. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Space Alert to use it. Check that your edition of Space Alert is compatible, as some expansions were revised between editions.