
- BGG rank
- BGG #4,614
- BGG rating
- 7.0
Survive: Space Attack!
- 2–4 players
- 45–60 min
- Complexity 2.1/5
- 2015

Rules assistance for Space Cadets: Resistance Is Mostly Futile
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Cadets: Resistance Is Mostly Futile is an expansion for Space Cadets released in 2014 for 2–7 players, 90 minutes per game, and ages 8 and up. It was designed by Brian Engelstein, Geoff Engelstein, and Sydney Engelstein and its main mechanics are Dice Rolling, Memory, and Modular Board.
Space Cadets: Resistance Is Mostly Futile is the first expansion for the original Space Cadets game. A variety of new missions, map obstacles, and enemies are included to challenge both novice and veteran crews. Even missions for just two players! Blast parasites, save a space station and stop the mighty Star Kraken, an enemy unlike any you have faced before. Also Cadets, be sure to welcome your new crew mate, the Science Officer! Any difficulty can be bested with one of his helpful inventions... If only they weren't made of parts of the ship. Survive lasers and tentacles and the well-meaning Science Officer tearing apart your ship and prove that you deserve the title of a true Space Cadet!
Space Cadets: Resistance Is Mostly Futile supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Cadets: Resistance Is Mostly Futile is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Cadets: Resistance Is Mostly Futile for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Cadets: Resistance Is Mostly Futile has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Cadets: Resistance Is Mostly Futile belongs to these categories: Action / Dexterity, Puzzle, and Real-time. Its main mechanics are Dice Rolling, Memory, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Cadets: Resistance Is Mostly Futile are: Brian Engelstein, Geoff Engelstein, and Sydney Engelstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Cadets: Resistance Is Mostly Futile as an expansion for Space Cadets. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Space Cadets to use it. Check that your edition of Space Cadets is compatible, as some expansions were revised between editions.